GAME TIME SSC POLICIES

TEAM ROSTERS:

There is no maximum number of players allowed on a team’s roster provided all players have signed the GAME TIME SSC PLAYER REGISTRATION & WAIVER FORM.  A player must have played in at least 1 regular season game (pool games) to be eligible to play in the league post season single elimination games. It is the responsibility of all team captains to ensure players are in compliance with these policies.  Teams have up until the third week of the season to make changes to their roster.  After the third week, rosters will be frozen.  Roster changes that require additional T-Shirts will be subject to availability.  All roster changes must be communicated to and approved by the league office.

REGISTRATION & WAIVERS:

To be eligible to participate in the league, each player must complete and sign the GAME TIME SSC PLAYER REGISTRATION & WAIVER FORM. Captains are required to make sure all team members have completed and signed the GAME TIME SSC PLAYER REGISTRATION & WAIVER FORM prior to their first game.  Players not present for their team’s first game must still submit a signed waiver form prior to participating.

Players that register individually agree to the waiver policy electronically, so there is no need to submit a separate waiver form.

PLAYER RESTRICTIONS:

All GAME TIME SSC participants must be 18 years of age or older prior to their first scheduled game.

Players may only be on one roster for any given sport division on a given night.  Violation of this rule may result in removal of player from league or tournament and a possible game forfeiture for the team.

The GAME TIME SSC reserves the right to request a photo ID from any player at any time for any reason.

Roster checks will be performed by a GAME TIME SSC Coordinator or Official at the request of the challenging team.  Only individual players may be challenged.  Entire teams may not be challenged.  The challenging team must provide legitimate reasons for submitting a roster check request.  Challenging teams must report their intention to initiate a roster check to an GAME TIME SSC Official as soon as possible to ensure the preservation of playing time.   Teams lose the ability to challenge a player’s eligibility after the third game, except in the case of a late-arriving player.

SPORTSMANSHIP:

We are all adults, and GAME TIME SSC expects all participants to act like it. Unsportsmanlike behavior may result in that player being ejected from the game. An ejection may result in further suspension from participation in current and/or future GAME TIME SSC sports and events. Ejected players are required to leave the playing area immediately.  Refusal to leave the playing area may result in a team forfeit and/or further suspension.  It may also result in a forceful removal by local authorities.

OVERLY COMPETITIVE PLAYERS:

All GAME TIME SSC sports are intended to be recreational in the RECREATIONAL DIVISION. Any player who is deemed to be excessively competitive and/or overly aggressive may be removed from competition at the discretion of a GAME TIME SSC staff member.

UNIFORMS:

GAME TIME SSC T-Shirts are your team’s uniforms.  All players must wear the appropriate color uniform with the current GAME TIME SSC front logo to participate.  Any player not wearing the appropriate uniform will be sidelined for that game unless approved by GAME TIME SSC staff.

The GAME TIME SSC T-Shirt must be worn on the outside of any jacket or sweatshirt worn during play.

UNIFORM ALTERATIONS:

Players are permitted to modify their uniforms in any way provided they do not cover up or obscure any of the logos printed on the shirts.

FORFEITS:

If a team is short the minimum number of players to play a regulation game, the game will be ruled a forfeit.

FORFEIT FINES:

If the forfeiting team is short the minimum number of players to play an exhibition game, a $50 forfeit fine will be assessed. This fine is transferred in full in the form of a gift card or voucher to the offended team who showed up with no game to play. Provided the fine is paid on time, the offended team can collect the forfeit fine from a GAME TIME SSC Coordinator the following week.

Forfeit fines must be paid prior to the end of the offending team’s next scheduled game.  Payment can be made to a GAME TIME SSC Coordinator by either cash or check made payable to “Next Level”. Unpaid forfeit fines may result in additional forfeits and/or suspension from the league.  Teams with outstanding fines from past seasons will be barred from future registration in any GAME TIME SSC sport or event until they are paid in full.

If game forfeiture notice is submitted to GAME TIME SSC via email (info@nlsportsgroup.com) by 5:00 PM on the preceding day (Friday for weekend games), no forfeit fine will be assessed.

DIVISION PREFERENCE:

Whenever possible, GAME TIME SSC will separate divisions based on playing experience and/or ability. In the event multiple divisions are not possible, all players will be placed into a single division.

Division placement for all teams will be at the sole discretion of the GAME TIME SSC.

Top team finishers from the previous season may also be moved up at the discretion of the GAME TIME SSC.

Any player, or team based on the majority of their players, that is determined to be in the incorrect division may, at any point during the season, be asked to switch divisions at the discretion of the GAME TIME SSC.

PLAYOFFS:

Whenever possible, the GAME TIME SSC will hold a single-elimination playoff tournament after the regular season has concluded.  The number of teams to advance to this playoff tournament will vary from season to season based on team records and available venue space.  The playoff tournament may be held on a day and time other than the normal day and time of regular season games.

PLAYOFFS TIEBREAKERS:

1. Head to Head
2. Total Runs or Points Allowed
3. Total Run or Points Scored

PLAYOFFS:

In the event of inclement weather or any other event that causes games to be postponed, the GAME TIME SSC will make every effort to reschedule all games. In the event of multiple cancellations, the GAME TIME SSC reserves the option to shorten the regular season and/or the play-off schedule. Make-up games may be scheduled on days other than the regularly scheduled days of the week. Neither refunds nor pro-rated refunds will be given if the season is shortened due to inclement weather or due to actions taken by the venue.

GAME TIME CORNHOLE RULES

PLAYER ELIGIBILITY:

Each individual participant must be 18 years of age or older and complete & sign the GAME TIME SSC PLAYER REGISTRATION & WAIVER FORM to be eligible for participation in any league or tournament games or matches. No exceptions. Please be aware that there are inherent risks to participating in any athletic activity. Each player as a result of participation in the activities assumes all liability and risk of injury.

PLAYERS:

Games are played between two (2) teams consisting of two (2) players on both teams, including males and/or females. ALL PLAYERS MUST WEAR THE GAME SHIRT PROVIDED TO THEM AT REGISTRATION OR THEY WILL NOT BE PERMITTED TO PLAY, unless otherwise approved by GAME TIME SSC staff.

EQUIPMENT & OFFICIALS:

GAME TIME SSC will provide the game platforms, two bags per team, a scoreboard, and a league coordinator. The teams are responsible for keeping their own score. The league coordinator will check in players, compile scores and settle any rule disputes. It is understood that ALL PLAYERS will exhibit sportsmanship at ALL TIMES.

FIELD OR COURT:

All Cornhole games will be played on NLSG fields or courts. Cornhole platforms are 20 feet apart with a 3-feet wide Pitcher’s Box running the length of the platform.

GAME TIME:

All games must start on time with at least the minimum number of players allowed. A forfeit will be assessed otherwise. Entry fees will not be refunded to teams due to forfeits.

GAME RULES:

  • Every game is broken down into innings, each inning consisting of all four players per side pitching all four bags. The players will alternate pitches per side until all 4 bags are thrown.
  • The player may deliver the bag from either the left or right pitcher’s box, but must remain in the same pitcher’s box throughout the inning. The player must pitch with the same hand throughout the game, unless medically unable to do so.
  • Each player must deliver the bag within 20 seconds of entering the pitcher’s box. Exceptions may be allowed for a break or if agreed upon by the opposing team.
  • The pitching rotation per inning is determined by team that scored the most points the preceding inning, pitching first the subsequent inning. If neither team scores, the team who pitched last in the preceding inning shall pitch first in the next inning.
  • The pitcher must be fully within the pitcher’s box during the pitch. The opponent on the same side, while not pitching, must stand at least two feet behind the pitcher and avoid all contact, physical or verbal distractions
  • The team that first reaches or exceeds points at the completion of any inning wins the game. Teams do not have to win by 2 or more. If a game is tied at or over 21 points at the end of any inning, play continues until a team achieves a higher score at the end of the inning and wins the game.

VALUE OF BAGS:

  • RINGER: Bag In-the-hole = 3 Points – A bag which is thrown, knocked, pushed or falls completely within the hole of the platform is valued at three (3) points for each hole-in bag.
  • SINGLE: Bag In-the-count = 1 Point – A bag that does not fall in the hole but lands with any portion of the bag resting on the platform (without resting over the hole) is valued at one (1) point for each bag in-the-count. The bag cannot touch any part of the ground before coming to rest on the platform. This is considered a foul and the bag must be removed from the platform prior to the continuation of play. Any bags knocked off the platform before the end of the inning are not counted and becomes a bag Out-of-the-count.
  • OUT: Bag Out-of-the-Count = 0 – Any bag which comes to rest anywhere except in-the-count or in-the-hole is considered out-of-the-count and has no value. The bag must be removed from the surface prior to play if deemed a foul.
  • FOUL: Foul Bags = 0 Points – A foul bag is a bag which is delivered in non-compliance with any of the game rules. It is scored as a bag out-of-count and removed from the playing surface prior to continuation of play. Bags which may have been touched, pushed, hit or otherwise moved into foul territory by a foul bag should be returned to the scoring area. Additionally, bags that were in-the-count but subsequently knocked into the hole by a foul bag should be returned to its original spot on the playing surface.

RULE VIOLATIONS:

  • All rule violations must be called by a player or coordinator prior to play continuing, and will be declared a foul requiring the bag be removed from the playing area prior to the continuation of play.
  • Any bag pitched when the player as made contact with or crossed over the foul line before the bag is released.
  • Except as noted above, any bag pitched when the player has started or stepped completely outside the pitching box before releasing the bag.
  • Except as noted above, any bag not delivered within the 20-second time limit.
  • Any bag pitched from a different pitcher’s box than the first bag.
  • Any bag that contacted the court of the ground before coming to rest on the platform.
  • Any bag which struck a previously defined object such as a tree limb, wire, indoor court net or ceiling, etc.
  • Any bag that leaves a player’s hand once the final forward swing of the delivery process has started shall count as a pitched bag. A bag that is accidentally dropped by a player before the final forward swing has started shall not be considered a foul and may be picked up and pitched.
  • A player’s bags shall be called foul if the player removes any bag before the scoring of that bag has been agreed upon.

SCORING:

  • After each inning, each team’s total score will be calculated, including bags in-the-hole and in-the-count. The team with the highest point total in that inning will score the number of points they earned minus the number of points the opposing team scored that inning;Example: Team A has one bag in-the-hole and two bags in-the-count for a total of 5 points. Team B has just one bag in-the-hole for 3 points. Team A will score 5-3 for a total of 2 points for that inning.
  • Points are tallied after each half-inning.

FORFEITS:

Teams will forfeit the first game at 10 minutes after the start time, and the second game at 20 minutes after the start time. Teams will forfeit the entire match and lose all five games if they fail to show 30 minutes after the start time. If you know in advance that your team is going to forfeit a game, we encourage you to call the league coordinator so that we may reschedule your game and/or let you opponent know.

SPEAKING TO OFFICIALS:

Officials are instructed to speak with team captains only. All other players, as long as they are nice and courteous about it, can feel free to chat with the officials whenever they like. After all, Dodgeball is a social activity & all about having a good time! Players who choose to ignore this rule may be asked to leave. NLSG staff may forfeit the game if physically threatened or verbally abused by any team member or spectator speaking in support of that particular team. Team captains are responsible for the conduct of all their players and fans. Players who get ejected from any game for any reason are automatically suspended from any further participation.

FOOD & BEVERAGES:

The NLSG facility permits outside food and beverages so long as each team respects the facility and picks up after themselves prior to leaving. No food or beverages are allowed on the courts, no exceptions.

HAVE FUN & KEEP IT FUN!

Please be courteous to all players, teams, and NLSG GAME TIME SSC staff. Enjoy yourself and have fun!

CONTACT US

NEXT LEVEL SPORTS GROUP
9876 Chartwell Drive
Dallas, TX 75243
(214) 302-7698
info@nlsportsgroup.com

MAP/DIRECTIONS

BUSINESS HOURS
MON - FRI ...... 2pm - 9pm
SAT ................ 10am - 5pm
SUN ............... 12pm - 5pm